Flaming Sphere 5E Blood Moon Stalker D&D4 Wiki Fandom powered by Wikia Mason Whitehouse


Flaming Sphere (spell) The Authentic D&D Wiki

1 action Range: 60 feet Components: V S M (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron) Duration: Concentration, 1 minute A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration.


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Range: 60 feet Target: An unoccupied space of your choice within range Components: V S M (A bit of tallow, a pinch of brimstone, and a dusting of powdered iron) Duration: Yes Up to 1 minute Classes: Druid, Wizard A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration.


Flaming Sphere 5e Store Brand Fireball — Caverns & Creatures

Spell Description A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration. Any creature that ends its turn within 5 feet of the sphere must make a Dexterity saving throw. The creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one.


Flaming Sphere 5e D&D Guide [2023]

Flaming Sphere. [ Sphère de feu ] level 2 - conjuration. Casting Time: 1 action. Range: 60 feet. Components: V, S, M (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron) Duration: Concentration, up to 1 minute. A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration.


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Flaming Sphere is a 2nd-level damage spell available to the Druid, Sorcerer, and Wizard spell lists. A fire sparks the battlefield, shedding light on the enemies surrounding a party. Moving it towards enemies causes a wrath of flames to engulf them, setting the surroundings ablaze and terrifying the remaining enemies.


All 5e Fire Spells Watch the World Burn

Flaming Sphere A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration. Any creature that ends its turn within 5 feet of the sphere must make a Dexterity saving throw. The creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one.


Flaming Sphere Spell Effects 01 Mighty Conjurations D&D Miniature eBay

Range: 60 feet Components: V, S, M (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron) Duration: Concentration, up to 1 minute A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration.


Spell Effect Flaming Sphere TerrainBuilding

A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration. Any creature that ends its turn within 5 feet of the sphere must make a Dexterity saving throw. The creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one.


Flaming Sphere 5E Blood Moon Stalker D&D4 Wiki Fandom powered by Wikia Mason Whitehouse

Any creature that ends its turn within 5 feet of the sphere must make a Dexterity saving throw. The creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one. As a bonus action, you can move the sphere up to 30 feet.


Fireball 5e D&D Guide [2023]

SRD:Flaming Sphere. This material is published under the OGL 1.0a. A burning globe of fire rolls in whichever direction you point and burns those it strikes. It moves 30 feet per round. As part of this movement, it can ascend or jump up to 30 feet to strike a target. If it enters a space with a creature, it stops moving for the round and deals.


Flaming Sphere 5e D&D Guide [2023]

Range: 60 feet Components: V, S, M (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron) Duration: Concentration, up to 1 minute A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration.


006 How to make a Flaming Sphere for Pathfinder/D&D YouTube

Flaming Sphere. Material: A bit of tallow, a pinch of brimstone, and a dusting of powdered iron. A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration. Any creature that ends its turn within 5 feet of the sphere must make a dexterity saving throw.


[OC] 5e spell Crushing Sphere r/DnD

The sphere ignites flammable objects not being worn or carried, and it sheds bright light in a 20-foot radius and dim light for an additional 20 feet. At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd. Copyright Notice See the full license for this page


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Dungeons & Dragons (D&D) Miniatures (Blood War) Wizards Living Flaming Sphere

1 Action Range 60 Feet Duration Concentration, up to 1 minute Components V S M Materials Required A bit of tallow, a pinch of brimstone, and a dusting of powdered iron Class Druid Wizard Spell Description A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration.

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